60 Minutes to Escape at Adventure Design Group


Last month, I traveled with three of my fellow escape the room game makers to San Francisco, where mink and I delivered a talk to the Adventure Design Group.


We led the ADG in a Mastermind-style game about dystopian bureaucracy before giving a conversational presentation about the logistics and production realities of creating a successful, self-sustaining real-life escape the room game.

Thanks to Gabe Smedresden for inviting us to present! We had a great time, and were honored to speak to such a talented and interesting group of people.


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